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- <k3dml>
- <shaders>
- <shader type="displacement" name="k3d_displacementmap">
- <description>Applies a texture as a displacement map</description>
- <authors>Timothy M. Shead</authors>
- <copyright>Copyright (c) 1995-2004, Timothy M. Shead</copyright>
- <argument name="Km" storage_class="uniform" type="float" extended_type="float" array_count="1" space="" output="false" default_value="1"/>
- <argument name="ZeroPoint" storage_class="uniform" type="float" extended_type="float" array_count="1" space="" output="false" default_value="0.0"/>
- <argument name="texturename" storage_class="uniform" type="string" extended_type="texture" array_count="1" space="" output="false" default_value=""/>
- </shader>
- </shaders>
- </k3dml>
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